A patch action is a kind of synchronous style action. It occurs when data is changed in the Lucid editor. All the
changes are collected in the patches field.
Extends
Type parameters
Type parameter | Value |
---|---|
P extends Patch | ItemPatch |
Constructors
new DataConnectorPatchAction()
new DataConnectorPatchAction<P>(
context,
patches,
client,
name): DataConnectorPatchAction<P>
Parameters
Parameter | Type | Default value | Description |
---|---|---|---|
context | DataConnectorActionContext | undefined | - |
patches | P [] | undefined | changes applied by Lucid |
client | DataSourceClient | undefined | - |
name | string | DataConnectorActionKeys.Patch | - |
Returns
Overrides
DataConnectorAction
.constructor
Properties
client
client: DataSourceClient;
context
context: DataConnectorActionContext;
Inherited from
name
name: string;
Inherited from
patches
patches: P[];
changes applied by Lucid